DtCraft is a general-purpose programming system to make parallel and distributed computing easier to handle. Our programming model allows you to focus on high-level developments without worrying about difficult system details.
Latest News
- DtCraft Webinar by VSD (May 26, 2018)
- DtCraft Presented at GLSVLSI18 (May 24, 2018)
- DtCraft Accepted by IEEE TCAD (May 7, 2018)
- DtCraft Presented at CSLSC18 (April 19, 2018)
Productivity
Boost your productivity in writing parallel programs.
Performance
Leverage your time to produce promising results.
Scalability
Scale out your applications in large clusters.
API
Modernize your parallel code with our API in C++17.
Stream Graph
Parallelize your applications from sequential building blocks.
Resource
Schedule your jobs through in-conext resource controls.
Container
Improve your runtime reliability and security.
Web UI
Monitor your workload through built-in web interface.
Stream Graph Programming
DtCraft introduces a new powerful programming model based on stream graph that eliminates the traditional dataflow limitation and associated performance bottleneck. Stream graph provides a high-level abstraction over parallel operations and resource controls on a cluster, and enables computation to quickly take place whenever data is available. This allows DtCraft to efficiently solve a wide range of optimization and simulation problems.
Performance and Productivity
Building a DtCraft application is natural to parallel thinking. We use advanced C++17 technology to deliver the best performance and programmability. Deploying a DtCraft application to a computer cluster is as simple as running a binary from a local console. Compared with traditional high-performance programming libraries, our API allows you to quickly build up parallel and distributed applications at scale far more productive.
auto L = [=] (auto& vertex, auto& istream) {
if(string data; istream(data) != -1) {
// Your program control flow.
} else { ... }
};